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C/C++ Source or Header  |  2003-02-27  |  394b  |  17 lines

  1. #ifndef _Mterrain_H_
  2. #define _Mterrain_H_
  3.  
  4. enum
  5. {
  6.     TERRAINSHADER_HEIGHT    = 1005,    // REAL
  7.     TERRAINSHADER_TYPE        = 1006,    // LONG
  8.         TERRAINSHADER_TYPE_CUSTOM        = 0,
  9.         TERRAINSHADER_TYPE_MOUNTAIN    = 1,
  10.         TERRAINSHADER_TYPE_MARS            = 2,
  11.         TERRAINSHADER_TYPE_MOON            = 3,
  12.         TERRAINSHADER_TYPE_DESERT        = 4,
  13.         TERRAINSHADER_TYPE_POLAR        = 5,
  14.     TERRAINSHADER_COLOR        = 1007    // GRADIENT
  15. };
  16.  
  17. #endif