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PC World Komputer 2003 November
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CINEBENCH 2003
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Mterrain.h
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C/C++ Source or Header
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2003-02-27
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394b
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17 lines
#ifndef _Mterrain_H_
#define _Mterrain_H_
enum
{
TERRAINSHADER_HEIGHT = 1005, // REAL
TERRAINSHADER_TYPE = 1006, // LONG
TERRAINSHADER_TYPE_CUSTOM = 0,
TERRAINSHADER_TYPE_MOUNTAIN = 1,
TERRAINSHADER_TYPE_MARS = 2,
TERRAINSHADER_TYPE_MOON = 3,
TERRAINSHADER_TYPE_DESERT = 4,
TERRAINSHADER_TYPE_POLAR = 5,
TERRAINSHADER_COLOR = 1007 // GRADIENT
};
#endif